Second Life hit a new peak last night – 66,429 concurrent users – at 10pm BST (that is 2pm SLT). It was not without it’s problems last night though. The database crashed leaving (it was reported to me) people unable to rez anything or even teleport anywhere. Online users dipped down to 41,915 10:40pm before rising up again. This was even before the blog reported things back alive again.
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Well it’s evening and once again the Second Life asset servers are not a happy bunch. It wasn’t hard to notice in world before the grid wide announcement not to do anything with your inventory. From the live statistics graph I’m running I can already see that already 10,000 people have logged off or crashed off from the service (and counting). I wonder how many will disconnect or be disconnected before it’s fixed.
[Update 23:10] The drop is now nearer 20,000 people as logins are now disabled.
[Update 00:15] The daily graph has been updated and compares yesterdays (Fridays) online users with previous days.
[Update 00:25] The blog is reporting that SL is alive and well and accepting logins. I hope you can all log back in!
Right now it seems that Second Life is experiencing problems. This seems to include the website as I’m currently unable to collect statistics from them (preliminary graphing is available). From what recent stats have been retrieved you can see the graph is not following the usual trend but looks a bit jagged.
Welcome to etitsup.com. Please bear with us while we try and get this site up and running. We hope to have a personal take on Second Life, as well as some interesting statistics on it.